Post subject: The SHOWCASE Thread!....Post your released projects
Posted: Thu Jul 19, 2012 10:24 am
Joined: Sat Dec 15, 2007 10:54 pm Posts: 1352 Location: California
This is a thread for released work (but it can still be a work in progress....even programs in beta or alpha stages are fine). Applications and prototypes are welcome as well. This way you don't have to comb through the various posts or threads to find actual released projects.
Just post a download \ browser game \ website link and the name of your game (preferably the name should be in the post subject). Its recommended to have a description and some screenshots (please keep the screens to a reasonable size...in fact using small pics with links to the full sized pictures on another site is recommended....please keep the pics no bigger than 640x480).
You can also comment on the works posted here. As I plan to edit this post with a list of each posted game in this thread with a link to each individual post. Just indicate which game you're responding to (preferably in your post's subject).
Feel free to post links to any websites, blogs or forum topics \ posts about the game you've posted. Just long as you keep the actual development of the game outside of this actual thread.
This thread is inspired by the Showcase feature that the old Christian Coders Network used to have.
Last edited by Lava on Thu Aug 16, 2012 11:21 pm, edited 14 times in total.
Lava
Post subject: LAVA's Rover Game
Posted: Thu Jul 19, 2012 10:28 am
Joined: Sat Dec 15, 2007 10:54 pm Posts: 1352 Location: California
LAVA's Rover Game
This is the first game I ever released on the Christian Coder's showcase back in the day....going all the way back to 2005! Except, it was back when I only had the demo of Blitz3D, so I just released the source. But now that I've bought Blitz3D this version has a standalone executable.
This game is very simple, you have a Rover and it can roam around a small terrain (supposed to be Mars) by using the arrow keys. Enjoy!
Post subject: Re: The SHOWCASE Thread!....Post your downloadable projects
Posted: Thu Jul 19, 2012 11:41 am
Joined: Thu Jan 27, 2011 8:36 am Posts: 40
Treecleaver's Space Command
This is my only relatively playable game thus far. It's a simple flash fighter combat game. You pilot your ship against endless waves of enemy fighters who attack your five space stations. Click to fire laser, control+click to launch missiles. When all five stations are destroyed or you die you lose. I think the controls and ai are fairly tight, but it needs more content and more varied challenges.
7/22/12: I dug up the source files for this and discovered that I had left it with several half-implemented features. I went ahead and finished those. There are now two possible missions (the original one and one where you escort a cargo ship to a beacon). I also fully implemented the different graphics and fixed some bugs.
Last edited by Treecleaver on Sun Jul 22, 2012 7:26 pm, edited 1 time in total.
Lava
Post subject: Re: Treecleaver's Space Command
Posted: Thu Jul 19, 2012 11:47 am
Joined: Sat Dec 15, 2007 10:54 pm Posts: 1352 Location: California
This game is alot of fun! I really like the controls and the concept. My highest score so far is 1780. Its definitely a challenge!
brownboot
Post subject: Re: The SHOWCASE Thread!....Post your released projects
Posted: Fri Jul 20, 2012 4:34 pm
Joined: Tue Aug 31, 2010 5:39 am Posts: 316
I'm proud to present SmashMuck Champions! This is our F2P MOBA that totally defies convention and plays fast, action packed, and exciting. As opposed to all those other mobas that are long, inaccessible, and unforgiving. Our Closed Beta is currently in Stress Test mode so its open to all players for the time being, but don't worry about getting in early and wasting your time there will be no account resets in the games future.
Joined: Sat Dec 15, 2007 10:54 pm Posts: 1352 Location: California
Thanks for the entry Brownboot! And good idea to post videos. The list has been updated.
RobinH
Post subject: Veggie Tales: LarryBoy and the Bad Apple (Game Boy Advance)
Posted: Mon Jul 23, 2012 9:48 pm
SpeedGame 2012: Best of Show Dev
Joined: Tue Dec 18, 2007 9:07 pm Posts: 256 Location: Thunder Bay, Canada
This is a longplay video I found of the first commercial console game I worked on, back in 2006. I did almost all of the gameplay code, while the other programmer worked on engine code, and support tools for creating and displaying the levels and so on.
I find I work best in teams of two programmers like that. Sam and I have a similar relationship now in P1XL and ROM12.
Lava
Post subject: Re: Veggie Tales: LarryBoy and the Bad Apple (Game Boy Advance)
Posted: Fri Jul 27, 2012 9:58 am
Joined: Sat Dec 15, 2007 10:54 pm Posts: 1352 Location: California
Thanks for the post RobinH! Its look like it was a great first commercial game. The list is updated.
Lava
Post subject: LAVA's SpaceJourney
Posted: Fri Jul 27, 2012 10:03 am
Joined: Sat Dec 15, 2007 10:54 pm Posts: 1352 Location: California
In SpaceJourney, you assume the role of a lone space pilot in a small cruiser. You fly through the galaxy exploring the unknown.
Being that you're the sole commander of your ship, you command it manually from the inside. And not only can you walk inside your small ship, but you can also walk outside of it, with anti-gravity. You battle ships inside your vessel and can also shoot spiders like a first person shooter.
The objective of this game is to go to four different sectors and find four pieces to an artifact.
Use WASD keys to move forward and strafe. Press R to switch between hand and gun mode. Hand mode allows you to pick up objects and click on interface buttons. While gun mode is for shooting enemies and grabbing objects.
Left and Right arrows turn your ship, but only when you are at console at the front of the ship's bridge. And pressing - or + adjusts mouse sensitivity. Pressing esc \ escape pauses. The rest of the controls (like for the ship) are pretty self explanatory but feel free to ask!
I know its redudant to post this so soon after posting the thread for this game, but when the thread gets buried, this entry will remain. Here's the link to the game's thread which talks about the general development of the game-- the past and plans for the future.
Screens:
mightybotme
Post subject: Re: The SHOWCASE Thread!....Post your released projects
Posted: Tue Aug 14, 2012 4:37 pm
Joined: Wed Oct 21, 2009 4:22 pm Posts: 482
LAVA, regarding Rover, that's pretty sweet! I didn't know Mars was flat
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